MLBB Updates / Patch Notes / 2.1.60

Patch 2.1.60

Advanced Server

12 February 2026

4 BUFF4 NERF1 REWORK16 ADJ
Battlefield Effect Testadjustsystem

New battlefield effects are back! We have made some optimizations based on feedback from the last test. The art performance for this gameplay is a test version and does not represent the final quality. We will make the relevant gameplay available at a later time after this week's patch update.

Nowhere to Hideadjustsystem

Pickable Crystals are available across the map. Upon picking one up, its energy circles around the hero for several seconds. If there are hidden enemy heroes within a large range, the energy will move to their location and grant vision of the area for several seconds. This gameplay is designed to reduce the pressure of checking vision for some Roamers and grant weaker heroes some self-protection capabilities.

Fire Turtleadjustsystem

Defeating the Turtle no longer grants a shield. Instead, an allied Turtle will spawn on the enemy's weakest lane to help push it. Allied heroes near the allied Turtle will recover HP rapidly. Allied Turtle's HP slightly increased, and its size slightly reduced. Turret energy shields will also be calculated to prevent the allied Turtle from always spawning in the Mid Lane.

Concealing Mistadjustsystem

Upon death, the Lithowanderer creates a mist instead of spawning a Stone Roamer. This mist drifts from the River to the enemy Jungle, granting vision of a small area. Allied heroes inside the mist become Concealed. Adjusted the path, range, and moving speed of the mist.

Concealment Timeadjustsystem

Upon defeating the Turtle or Lord, all heroes gain the Concealment Time for 1 minute. During this period, heroes become Concealed after being out of combat for 5s. Due to some issues in the last test, Concealment Time only lasted 30s. It will now correctly last 1 minute. Optimized the visibility while Concealed. The team that kills the Turtle or Lord gains extra Movement Speed after entering the Conceal state.

Battle Loading Adjustmentsadjustsystem

To bring you a better gaming experience, we have optimized the battle loading interface experience and revamped the art style.

New Chat Systemadjustsystem

During battle loading, you can chat with teammates to discuss tactics in real-time, and send Battle Emotes visible to all players.

Customizable Honor Badgesadjustsystem

During battle loading, you can customize and select multiple Honor Badges to display, showing off your various honors.

Supreme Sacred Statue Portrait Displayadjustsystem

Supreme Sacred Statues have been fully upgraded. After obtaining such a statue, you can enable the Portrait Rotation feature in [Preparation], allowing it to alternate with your hero skin portrait during battle loading.

New Interface Styleadjustsystem

The art style of the battle loading interface has been fully revamped, with cool visual effects bringing a fresh battle experience.

Beginner Experience Optimizationadjustsystem

Optimized the tip tutorials during battle loading: The new tips system will customize gameplay recommendations and strategies based on your hero and combat habits.

Restrictionsadjustsystem

To ensure a smooth gaming experience, this optimization is only available on devices with more than 2 GB of RAM.

Frozen Sea Showdownadjustsystem

Frozen Sea Showdown

New Heroesadjustsystem

Alpha and Kimmy

New Endless Mode Bossadjustsystem

Saber

Enraged Mechanics Updatedadjustsystem

Tide Siege