MLBB Updates / Patch Notes / 2.1.66

Patch 2.1.66

Advanced Server

20 March 2026

6 BUFF7 NERF1 REWORK9 ADJ
Roaming Blessings
Roaming Blessingsbuffequipment

To improve the flexibility of Roaming Blessings, all Roaming Blessings can now gain EXP and Gold by dealing damage, revealing vision, and sharing income from minions and creeps.

Battlefield Effect Testadjustsystem

New battlefield effects are back! We have made some optimizations based on feedback from the last test and added a new effect. The art performance for this gameplay is a test version and does not represent the final quality. We will make the relevant gameplay available at a later time after this week's patch update. The Battlefield Effects tested in this patch are as follows: Optimized Crystal locations, making it easier for roaming heroes to pick up. Increased the Gold granted by each Turret to every hero by 80. Increased Inner Turret and Base Turret HP by 1000. New battlefield effects are back! We have made some optimizations based on feedback from the last test and added a new effect. The art performance for this gameplay is a test version and does not represent the final quality. We will make the relevant gameplay available at a later time after this week's patch update. The Battlefield Effects tested in this patch are as follows: `1-` **Nowhere to Hide**: Pickable Crystals are available across the map. Upon picking one up, its energy circles around the hero for several seconds. If there are hidden enemy heroes within a large range, the energy will move to their location and grant vision of the area for several seconds. Optimized Crystal locations, making it easier for roaming heroes to pick up. `2-` **Fire Turtle**: Defeating the Turtle no longer grants a shield. Instead, an allied Turtle will spawn on the enemy's weakest lane to help push it. Allied heroes near the allied Turtle will recover HP rapidly. Reduced allied Turtle's HP but increased its HP Regen, making fights around the Turtle more competitive for both sides. `3-` **New Effect - Golden Turret**: Greatly increased the Gold shared to the entire team when any Turret is destroyed. Inner Turret and Base Turret HP are also increased. Increased the Gold granted by each Turret to every hero by 80. Increased Inner Turret and Base Turret HP by 1000.

Auction Houseadjustsystem

The Auction House on the Advanced Server is now open for testing again. Players can list, browse, and purchase items as usual.

Frozen Sea Showdownadjustsystem

The official map is now available in the trial version. Update Content `1-` Fixed an issue where the warning indicator for Thunderbolt might not match its actual effect range. `2-` Added a warning indicator for Trick Hook, and reduced its overall range and angle by 20%.

Tide Siegeadjustsystem

Update Content `1-` Scene-related content has been replaced with official resources. `2-` Added new bosses: Alice and Thamuz. `3-` Added some new Buffs. `4-` **Endless Mode**: Added extra buff selections after successfully defending Wave 24 and 30. `5-` Adjusted the attributes and prices of all tier 2 boots to bring their value closer to that of other equipment. `6-` Slightly reduced the Gold provided by two creeps in the jungle. `7-` Adjusted the strength of monsters after Wave 18 to align with other changes.